Instructions marked with a star (★) are new instructions that aren't supported by the lastest event editor.
To use them you need to input them in full hex, just like how they are decompiled.
Instructions | |
10 | DisplayMessage |
11 | UnitAnim |
12 | |
13 | ChangeMap |
16 | Pause |
17 | |
18 | Effect |
19 | Camera |
1A | |
1B | |
1C | |
1D | |
1E | |
1F | Focus |
21 | Sound |
22 | Music |
23 | |
24 | |
25 | |
26 | |
27 | |
28 | WalkTo |
29 | WaitWalk |
2A | BlockStart |
2B | BlockEnd |
2C | |
2D | RotateUnit |
2E | Background |
31 | ColorBGBeta |
32 | ColorUnit |
33 | ColorField |
37 | |
38 | |
39 | |
3A | |
3B | SpriteMove |
3C | Weather |
3D | RemoveUnit |
3E | |
3F | |
40 | |
41 | Earthquake |
42 | |
43 | |
44 | Draw |
45 | |
46 | Erase |
47 | |
48 | |
49 | |
4A | AddUnitStart ★ |
4B | AddUnitEnd ★ |
4C | BlackoutBeta |
4D | |
4E | AddUnit |
4F | |
50 | PortraitCol |
51 | ChangeDialog |
53 | FaceUnit |
54 | |
55 | UseFieldObject |
56 | |
57 | WaitFieldObject ★ |
58 | LoadEVTCHR |
59 | SaveEVTCHR |
5A | |
5B | |
5C | |
5D | |
5E | |
5F | WarpUnit |
60 | |
61 | |
62 | |
63 | |
64 | WaitRotateUnit ★ |
65 | WaitFaceUnit ★ |
66 | |
68 | |
69 | |
6A | |
6B | BGSound |
6C | |
6D | |
6E | |
6F | WaitSpriteMove ★ |
70 | |
71 | |
72 | |
73 | |
74 | |
75 | |
76 | DarkScreen |
77 | RemoveDarkScreen |
78 | DisplayConditions |
79 | MovementAnim |
7A | DismissUnit ★ |
7B | |
7C | |
7D | ShowChapter |
7E | |
7F | |
80 | March |
81 | |
82 | |
83 | ChangeStats ★ |
84 | |
85 | Date |
86 | TempWeapon |
87 | Arrow |
88 | |
89 | |
8A | EffectStart |
8B | EffectEnd |
8C | |
8E | |
8F | |
90 | |
91 | ShowMapTitle |
92 | InflictStatus ★ |
93 | |
94 | TeleportOut |
95 | |
96 | |
97 | ResetUnitColor |
98 | TeleportIn |
99 | |
A0 | |
A1 | |
A2 | |
A3 | |
A4 | |
A5 | |
B0 | ADD |
B2 | SUB |
B4 | MULT |
B6 | DIV |
B8 | MULTHI |
B9 | DIVHI |
BA | AND |
BC | OR |
BE | ZERO |
DB | EventEnd |
E5 | WaitForInstruction |
F1 | Wait |
F2 |