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Event Instructions


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FFVI Hacking
Graphics Gale
Event Instruction: {59}SaveEVTCHR
See Also: {11}UnitAnim {58}LoadEVTCHR {E5}WaitForInstruction

Description:
Saves the loaded EVTCHR block to a specific block in order to be used by {11}UnitAnim.


Parameters:
RAM Block ID : Byte (hex)


RAM Block ID : Byte (hex)
0x00 = Block 1
0x01 = Block 2

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