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Event Instructions


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FFVI Hacking
Graphics Gale
Event Instruction: {18}Effect
See Also: {8A}EffectStart {8B}EffectEnd

Description:
Use an ability or create an effect on the map or on a unit.


Parameters:
Ability/Effect ID : Half-Word (hex)
Unit ID : Byte (hex)
X coordinates : Byte (unsigned)
Y coordinates : Byte (unsigned)
Unknown 1 : Byte (hex)


Ability/Effect ID : Half-Word (hex)
For values x0000 to x01FF it casts the appropriate ability on target assigned by Unit ID; the caster is at the tile set (X,Y). For x0200 and higher, it loads the effect file determined in a list:
Sorry, the list is not currently available.


Unit ID : Byte (hex)
ID of the unit specified in the ENTD.


X coordinates : Byte (unsigned)
Value of the tile on the X axis.


Y coordinates : Byte (unsigned)
Value of the tile on the Y axis.


Unknown 1 : Byte (hex)
Sometimes x02, other times x01 but almost always x00.

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